add: Rect font rendering
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@@ -82,14 +82,88 @@ int main()
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pos.y += font->getHeight(text, 250) / 2;
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pos.y -= font->getMaxYOffset(text, 250) + font->getHeight(text, 250);
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target.DrawText(text, pos, *font, 250);
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// target.DrawTextGlyphBounds(text, pos, *font, 250);
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// target.DrawLine({0, (int32_t)pos.y},
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// {(int32_t)display->getSize().width, pos.y});
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target.DrawTextGlyphBounds(text, pos, *font, 250);
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target.DrawLine({0, (int32_t)pos.y},
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{(int32_t)display->getSize().width, pos.y});
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auto rect = frame::Rect{0,
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0,
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(int)display->getSize().width,
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(int)display->getSize().height};
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target.DrawText(rect, text, *font, 250);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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std::this_thread::sleep_for(10s);
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target.Clear();
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target.DrawText(rect, text, *font, 250, frame::AlignHorizontal::CENTER);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect, text, *font, 250, frame::AlignHorizontal::RIGHT);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect,
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text,
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*font,
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250,
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frame::AlignHorizontal::LEFT,
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frame::AlignVertical::CENTER);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect,
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text,
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*font,
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250,
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frame::AlignHorizontal::CENTER,
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frame::AlignVertical::CENTER);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect,
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text,
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*font,
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250,
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frame::AlignHorizontal::RIGHT,
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frame::AlignVertical::CENTER);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect,
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text,
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*font,
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250,
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frame::AlignHorizontal::LEFT,
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frame::AlignVertical::BOTTOM);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect,
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text,
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*font,
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250,
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frame::AlignHorizontal::CENTER,
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frame::AlignVertical::BOTTOM);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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target.Clear();
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target.DrawText(rect,
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text,
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*font,
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250,
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frame::AlignHorizontal::RIGHT,
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frame::AlignVertical::BOTTOM);
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display->Display(target.getImage());
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std::this_thread::sleep_for(2s);
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display->Clear(frame::display::Color::WHITE);
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}
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