add: Circle

This commit is contained in:
Simon Hardt
2022-03-03 22:24:30 +01:00
parent 8a9d0286ef
commit cd309c04f2
4 changed files with 50 additions and 11 deletions

View File

@@ -55,8 +55,7 @@ namespace frame::render
{
pos.x += rX;
pos.y += rY;
}
else
} else
{
pos.y += rX;
pos.x += rY;
@@ -65,11 +64,42 @@ namespace frame::render
E += 2 * deltaY - 2 * deltaX;
}
if(pos.x < 0 || pos.y < 0 || pos.x >= image.getWidth() || pos.y >= image.getHeight())
if(pos.x < 0 || pos.y < 0 || pos.x >= image.getWidth()
|| pos.y >= image.getHeight())
break;
DrawPixel(pos, color);
}
}
void RenderTarget::DrawCircle(Vector const& center,
int32_t radius,
Color color)
{
int32_t const r_2 = radius * radius;
Vector pos{0, -radius};
pos.x += 1;
float E =
pos.x * pos.x + ((float)pos.y - 0.5f) * ((float)pos.y - 0.5f) - r_2;
while(pos.x <= radius / std::sqrt(2.f))
{
if(E < 0)
{
pos.x += 1;
E += 3;
} else
{
pos.x += 1;
pos.y -= 1;
E -= 2 * (-radius) + 5;
}
DrawPixel(center + pos, color);
}
}
} // namespace frame::render